
COLOPL, the Tokyo company behind Shironeko Project and developer of Square Enix’s Dragon Quest Walk, reported on 4 November that its operating profit more than doubled in the year to September 2026 while sales fell. Revenue dropped 12.7% to ¥22.64 billion and operating profit rose 128.6% to ¥2.29 billion, according to gamebiz and the Nikkei Yosoku summary of the filing. Net profit was ¥1.81 billion, against a ¥306 million loss a year earlier, despite a ¥571 million write-down on investment securities.
The improvement came from cutting costs, not from growth. The games segment’s revenue fell 12.2% to ¥20.43 billion as older titles declined and one ended service, but it swung to an operating profit of ¥1.82 billion from a ¥180 million loss, helped by lower advertising spending. COLOPL ended the year with 949 employees, 199 fewer than a year earlier, gamebiz reports from the briefing materials. In November 2025 it invited employees aged 26 and over, excluding managers, to leave under a “career transition support” early-retirement scheme; 104 applied against a target of about 70 and left on 31 January, gamebiz reported in February. The company again gave no forecast for the new year, saying its business environment changes too fast.
The briefing lists six smartphone games and twelve PC or console games in development, according to gamebiz. The next release is quiz action RPG Wiz Generation (ウィズジェネレーション), free-to-play on iOS and Android from 1 December, as COLOPL announced on 30 October. The company is also splitting its game business into four divisions, named Entertainment, Kuma the Bear, COLOPL IP Promotion and Smart Life Entertainment. It says the reorganisation serves a medium-term goal of reaching the global top 20 in mobile games, with at least ¥100 billion in revenue and ¥50 billion in operating profit, gamebiz reports, about four times this year’s sales.